Changes (Nerfs) to Abel in AE

EDIT: So I was looking at this video and I have to agree, I don't really see those nerfs on Abel impacting his game so much. He still wrecks some serious shop on Yang. Probably his Breathless is the only thing that got hit real bad.

Link to Abel vs Yang video

This came out a while ago I think but after watching the EPIC video (by Dhim) I looked out for the changes to Abel in the Arcade Edition, seeing as even though we might not get a machine here for a while (or ever), the DLC might hit the console. That said, its a horrible, horrible day for Abel players. Whole bunch of nerfs, all of them quite bad. I hate the nerfs on Breathless; think it really is time to switch back to Soulless. Anyway here's the list:

Source: Gouki.com

Changes to Abel:
1. 2nd hit of Abel's Crouching Hard Punch has a smaller hitbox, both upward and downward.

2. Tornado Throw damage reduced.

3. Roll lost some of its hit invincibility at the end of it, making it easier to punish. There was no change to the recovery frames.

4. Ultra 1 had a 10% damage reduction. Ultra 1's new damage would range from 309-450. In SSF4 it was 343-500.

5. Ultra 2 10% damage reduction, slower startup, super armor gets removed when Abel starts to run forward and there's a longer recovery time when you cancel out of it. New damage totals for Ultra 2 should range from 295-440. In SSF4 these were 328-480.

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